Refining our Idea
With our findings as our guiding light we moved on to refine our idea and scope down to features that mattered. I led making the assets below to distill our final offerings and create a prioritised key path to prototype and test.
Experience Prototyping : wizard of oz
We prototyped the idea with wizard of oz with 3 participants to gain insight into what kind of interactions are expected.

Above is an experience test in progress, we embodied our app and recorded the process.
Key Findings
- User wanted more customizability than just including preferences.
- User wants more points of excitement of a perspective route to be highlighted.
- Let’s Go must cater to a lot of spontaneity and in-the-moment changes.
- Memory stamps should be easy to create and accessed within a collection.
Expected User Journey
I started defining a customer journey from planning to reflection, capturing actions and thoughts leading to fulfillment of user needs.

Here is the expected customer journey map I synthesized for our refined offerings. Hover to zoom.
Planning Stage
Let's go creates quality hikes efficiently based on user preferences.
It Informs hiker of challenges on the route before they choose a hike.
Experiencing Stage
Let's go has flexible navigation for spontaneity and exploration on a route.
Provides an interesting and unique route back home.
Reflecting Stage
Let's go includes geo-tagged audio-visual tools for meaningful codification of memories that can be shared with friends and family.
Service blueprint
Picking up from the customer journey, I led making of the service blueprint, to define the digital touch points, screens and invisible requirements.
Based on the key path from the journey may, I led the making of a service blueprint. Click to expand.